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Make a Multiplayer Shooter in Unity


Introduction :
Introduction
Prerequisites
Project Setup

Gameplay Basics :
The Tank Arena Game
The Player Tank
The PlayerMotor
The PlayerController
Turret Rotation
Maze Layout

Networking :
Networking Overview
The Network Manager
Multiplayer Movement
PlayerSetup
Shooting Mechanics (Part 1)
Shooting Mechanics (Part 2)
Multiplayer Shooting
PlayerHealth
SyncVars
ClientRPCs and Death
Respawning
The GameManager (Part 1): The Singleton pattern
The GameManager (Part 2): The Main Game Loop
The GameManager (Part 3): Connecting Players
Scoring
ScoreBoard UI
Game Over

Networking Review :
Review

Updates :
SpawnPoint Update
Addendum: Shooting Mechanics
Network Lobby Part 1
Network Lobby Part 2
Network Lobby Part 3
Network Lobby Part 4
Player Controls Toggle
UpdateScoreboard
Multiplayer Services
MultipleMaps

Bonus Lecture :
Bonus Lecture