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Hyper Realistic Character Likeness Portrait for Films

Video Introducing this tutorial

intro
references
01 Basic Forms 1
02 Basic Forms 2
03 Primary Forms 1
04 Primary Forms 2
05 Primary Forms 3
06 Primary Forms 4
07 Zeremesher Geo
08 Secondary Forms 1
09 Secondary Forms 2
10 Secondary Forms 3
11 Secondary Forms 4
12 Secondary Forms 5
13 Setting up for Retopo
14 Retopo in Wrap
15 Base mesh edits 1
16 Base mesh edits 2
17 Unwrap the head
18 Jacket forms
19 Inner cloth
20 Retopo in Maya
21 Retopo Jacket
22 Retopo inner clothing
23 Unwrap jacket and inner clothing
24 UDIM workflow
25 Head projection
26 Jacket and inner cloth proj
27 Head details
28 Clothing details
29 Stitches
30 Surface noise
31 Injured eye and patch
32 Teeth tongue
33 Fixes and patch
34 Retopo eyepatch
35 Retopo strap
36 Unwrap eyepatch
37 Eyepatch stitches
38 Eyepatch leather
39 Displacement textures
40 Pores projection
41 Export channel maps
42 Displacement in Zbrush
43 Neck and Head pores
44 extra skin details
45 Exporting Disp maps
46 color map 1
47 color map 2
48 color map 3
49 color map 4
50 spec map
51 sss map
52 preparing meshes
53 lighting
54 skin shader
55 skin modifications
56 eye modeling
57 unwrapping eye
58 iris detail
59 iris color map
60 cornea color and disp
61 setting up maps and transmission
62 lighting the cornea
63 tear duct
64 caruncle
65 eye revision
66 blind eye
67 face touchup 1
68 new displacements
69 spec and color touchups
70 beard hair 1
71 beard hair 2
72 beard hair 3
73 beard hair 4
74 utilities tab
75 backup files and xgen issues
76 eyebrows 1
77 eyebrows 2
78 eyebrows 3
79 lashes 1
80 lashes 2
81 lashes 3
82 peach fuzz
83 leather jacket
84 leather eye patch
85 fabric material
86 touch ups
87 no eye patch
88 final revision
89 enhancement
Fixing NGons
Intro to Mari