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ARM Assembly Language From Ground Up

Video Introducing this tutorial


Introduction :
Introduction
Set up

Introduction to ARM Assembly Language :
The Computing Device
Number Systems
Assembly Tools
Translating Bits to Commands
Assembly Syntax

ARM Design Philosophy and RISC Architecture :
The RISC Design Philosohpy
The ARM Design Philosophy
Embedded Systems with ARM Processors
ARM Bus Technology and AMBA Bus Protocol
Memory
Peripherals
Von Nuemann and Harvard architecture
Cache and Tightly Couple Memory
Memory Management extensions
Cooprocessor extensions

The Programmer's Model :
Data Types
Processor Modes
ARM7TDMI Registers
ARM7TDMI Vector Table
ARM Cortex-M Registers
ARM Cortex-M Vector Table
ARM Data Flow Model
The Pipeline
ARM Processor Family
ARM Cortex-A and Cortex-R
ARM Cortex-M
Section Summary

Assembler Rules and Directives :
Structure of an Assembly Module
The ARM,Thumb and Thumb-2 Instruction Sets
Predefined Register Names
Frequently used Directives
Coding : Allocating space in memory with the SPACE Directive
Overview of Binary Operators
Coding : Swapping Register Content
Coding : Simple Assembly Project with Startup File
Coding : Importance of the Reset_Handler
Coding : Simple Assembly Project without Startup File
Coding : Renaming Registers

Load-Store Instructions :
Memory Demarcations
Frequently used Load/Store Instructions (Part I)
Frequently used Load/Store Instructions (Part II)
Frequently used Load/Store Instructions (Part III)
Processing..
Pre-Indexed Addressing
Post-Indexed Addressing
Endianness
Defining Memory Areas
Coding : Copying Data from One Memory Location to Another

Dealing with Constants and Literals :
The Encoding of the MOV Instruction
The ARM Rotation Scheme
Loading Constants with the LDR Instruction
Loading Constants with the MOVW and MOVT Instructions
Loading Labels with ADR, ADRL and LDR Instructions
Coding : Solving a Simple Equation Method 1
Coding : Solving a Simple Equation Method 2 - Storing Constants in Memory
Coding : Solving a Simple Equation Method 3 - Using Register Relative Addressing
Coding : Solving a Simple Equation Method 4 - Compact Code

Arithmetic and Logic Instructions :
Flags
The N and V Flags
The Z and C Flags
Compare/Test Instructions
Overview of Boolean Operations
Coding : Experimenting with the PSR Flags
Coding : Experimenting with the Carry Flag
Coding : Experimenting with the Overflow Bit
Introduction to Shifts and Rotations
Understanding Logical Shifts
Understanding Rotations
Some Shift and Rotate Examples
Coding : Experimenting with the Logical Shift Left Instruction
Overview Addition and Subtraction Instructions
Coding : Finding the Maximum Value in a Dataset
Coding : Adding Signed Data
Coding : Finding the Minimum Signed Data
Overview of Saturated Math Instructions
Overview of Multiplication Instructions
Multiplying by Constants
Coding : Solving a More Complex Equation
Overview of the Division Instruction
Coding : Performing Division by Subtraction
Overview of DSP Instructions
Bit Manipulation Instructions
Fractional Notation
Understnding Q Notation

Branch and Loop Instructions :
Introduction to Branches and Loops
Branching
Compare and Branch
Loops in Assembly
Conditional Execution
The IF-THEN Block
Coding : Computing the Factorial of a Number using the IF-THEN Block

Tables :
Introduction to Tables
Navigating a Lookup Table
Coding : Constructing a Floating-Point Lookup Table
Coding : Constructing a Floating-Point Lookup Table - Version 2
Coding : Creating a Program to Rapidly Compute the Sine of a Value (Part I)
Creating a Program to Rapidly Compute the Sine of a Value (Part II)
Coding : Creating a Program to Rapidly Compute the Sine of a Value (Part III)
Coding : Creating Jump Tables

Stack Instructions :
Introduction to the Stack
The LDM and STM Instructions
Syntax of the PUSH and POP Instructions
Coding : Creating a Simple Stack
Coding : Saving and Restoring Context

The Floating Point Unit :
Contributions of a Floating Point Unit with to an Embedded Processor
Floating-Point Data Types
Syntax of Floating-Point Instructions
Overview of Floating Point Instructions
Coding : Enabling the Floating-Point Coprocessor
Coding : Transferring Data Between Main Registers and Floating-Point Registers

Mixing C and Assembly :
Coding : Inline Assembly
Coding : Exporting a Subroutine from Assembly to C
Coding : Exporting a Function from C to Assembly

Peripheral Drivers Development :
Coding : STM32F4 GPIO Driver Development ( Part I)
Coding : STM32F4 GPIO Driver Development ( Part II )
Coding : STM32F4 GPIO Driver Development ( Part III )
Coding : STM32F4 GPIO Driver Development ( Part IV)

Data Structures :
Introduction to FIFOs
Coding : Fifo Implementation (Part I)
Coding : Fifo Implementation (Part II)
Coding : Fifo Implementation (Part III)

Algorithms Developments :
Coding : Developing the Recursive Factorial Algorithm (Part I)
Coding : Developing the Recursive Factorial Algorithm (Part II)
Taylor Series Expansion algorithm (Part I)
Coding : Taylor Series Expansion algorithm (Part II)
Overview of The Reciprocal Square Root Algorithm
Coding : The Reciprocal Square Root Estimate Algorithm (Part I)
Coding : The Reciprocal Square Root Estimate Algorithm (Part II)
Overview of the Bisection algorithm

Finite State Machines :
Introduction to Finite State Machines
Understanding the Moore's Finite State Machine
Implementation of the Moore's FSM

Set up :
Downloading Keil uVision 5
Installing Keil uVision 5
Installing Packs
Overview of Keil uVision

Closing :
Closing Remarks