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Skillshare Unity 2D Game Development: Beginner Unity and C# in Unity 2020.3

Video Introducing this tutorial

1. Introduction to my Unity Class
2. Unity Installation
3. (C#) Creating our First Unity Project
4. (C#) Introduction to C# Datatypes
5. (C#) C# Syntax Explained
6. (C#) Integers and Arithmetic Operators
7. (C#) C# Math Methods
8. (C#) Assignment Operators
9. (C#) Booleans and Comparison Operators
10. (C#) Booleans and Logical Operators
11. (C#) C# Strings and String Methods
12. (C#) Casting Variables
13. (C#) Conditional Statements (If and Else)
14. (C#) Ternary Operator
15. (C#) Switch Statement
16. (C#) While Loop
17. (C#) For Loop
18. (C#) Break and Continue Keywords
19. (C#) C# Arrays
20. (C#) Multidimensional Arrays in C#
21. (C#) C# Lists
22. (C#) C# Dictionaries
23. (C#) Foreach Loop
24. (C#) Namespaces
25. (C#) C# Methods
26. (C#) Method Overloading
27. (C#) Classes and Objects
28. (C#) Class Members
29. (C#) Static Members
30. (C#) Access Modifiers
31. (C#) C# Properties
32. (C#) Inheritance
33. (C#) Polymorphism
34. (C#) Abstract Classes and Methods in C#
35. (C#) Virtual Methods
36. (C#) C# Interface
37. (C#) Enums
38. (C#) Exceptions & Try and Catch Statement
39. (C#) Basics of Generics in C#
40. (C#) Basics of LINQ in C#
41. (C#) Events and Delegates
42. (C#) File I/O
43. (C#) C# Conventions
44. (Unity Basics) Unity Layout and Editor Explained
45. (Unity Basics) Unity Folder Structure
46. (Unity Basics) Scripts and The Inspector
47. (Unity Basics) Kenny Assets & The Asset Store for our Games
48. (Unity Basics) Scenes & Build Settings
49. (Unity Basics) MonoBehavior in Unity
50. (Unity Basics) Short Maths: Vectors
51. (Unity Basics) Transforms and Vectors
52. (Unity Basics) GameObjects in Unity
53. (Unity Basics) Input Methods in Unity
54. (Unity Basics) Creating a Very Simple Movement Script
55. (Unity Basics) Mouse Input
56. (Unity Basics) The (Main) Camera
57. (Unity Basics) GetComponent in Unity
58. (Unity Basics) Prefabs & Spawning new Objects
59. (Unity Basics) Textures and Sprites
60. (Unity Basics) Sprite Editor
61. (Unity Basics) The Sprite Renderer
62. (Unity Basics) 2D Collider
63. (Unity Basics) Rigidbody2D Basics
64. (Unity Basics) Basic Unity UI Text
65. (Unity Basics) Basic Unity Debugging Tools
66. (Cheese Clicker) The Idea of "Cheese Clicker"
67. (Cheese Clicker) Creating a Cheese to Click
68. (Cheese Clicker) Creating Buildings to Build
69. (Cheese Clicker) Making a Basic UI for Building Buildings
70. (Cheese Clicker) Creating Upgrades
71. (Unity UI) Adding a Canvas
72. (Unity UI) Panels and Text
73. (Unity UI) TextMashPro for Better Text
74. (Unity UI) Adding Images to our UI
75. (Unity UI) Clicking Buttons can be Fun
76. (Unity UI) Toggles and Sliders
77. (Unity UI) Layout in Unity
78. (Unity UI) Scrollbars and Masks
79. (Unity UI) Dropdown and Input Fields
80. (Unity UI) Adding Layout Groups to our Cheese Clicker
81. (Unity Intermediate) Adding an Audio Source
82. (Unity Intermediate) Adding Particles
83. (Unity Intermediate) Project Settings
84. (Unity Intermediate) Adding Tags to GameObjects
85. (Unity Intermediate) 2D Raycasting in Unity
86. (Unity Intermediate) Preparing the Scene for Saving Data
87. (Unity Intermediate) Saving Data with PlayerPrefs
88. (Unity Intermediate) Saving (Custom) Data with JSON Files
89. (Unity Intermediate) Using TileSets
90. (Unity Intermediate) Animation Basics
91. (Unity Intermediate) Scriptable Objects