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Blender 2.8 The Modelling Guide

Video Introducing this tutorial

1. Welcome To The Course
2. How Is The Course Structured
3. How To Ask Great Questions
4. How to Download Blender
5. The Facebook Community
6. Section Two Introduction
7. Selecting Objects
8. Create Or Delete Objects
9. Naming Objects
10. Navigating The 3D Viewport
11. Selection Tools
12. What Are Transforms
13. Transforms The Location
14. Transforms The Rotation
15. Transforms The Scale
16. Transforms The Scale Cage
17. 2D Views
18. Perspective And Orthographic
19. Challenge Simple Scene
20. Appended Duplicates
21. Introduction To Edit Mode
22. Linked Duplicates
23. Snapping In Increments
24. Snapping To Objects
25. Outliner Filters
26. Challenge Create A Mock City
27. Rendering An Image
28. Collections
29. Visibilty And Seolection In The Outliner
30. Hiding Objects In The Viewport
31. Challenge Render Multiple Images
32. Lock Axis
33. The Pivot Point
34. The Object Origin
35. Transform Orientations
36. Create An Orientation
37. Joining Objects
38. Parent Child Relationship
39. Challenge Create A Mock Solar System
40. Section Three Introduction
41. Viewport Overlays
42. What Is Geometry
43. What Is Geometry 2
44. Methods Of Selection
45. The Three Faces Of Blender
46. The Extrude Tool
47. The Operator Panel
48. Challenge Create A Block Human With The Extrude Tool
49. Why Some Tools Wont Be Covered
50. The Inset Tool Part One
51. The Inset Tool Part two
52. The Bevel Tool
53. Appending Objects
54. Linking Files
55. Making Proxies
56. Making Objects Local
57. Applying Transforms And The Effect On Tools
58. Clearing Transforms
59. Using The Inset And Extrude Tools Challenge
60. The Loop Cut Tool
61. The Limitations Of The Loop Cut Tool
62. The Wonderful Subdivide tool
63. Deleting And Dissolving Geometry Part One
64. Using The Knife Tool
65. Using The Knife Tool For Topology
66. Reference Material
67. Using The Poly Build Tool
68. Connecting Verticies With The Edge Fill Tool
69. Filling In The Faces
70. Grid Fill
71. A Little Tip On Using The Grid Fill
72. The Smooth Tool
73. Build A Bridge For Edge Loops
74. Lets Spin Some Glass
75. The Half Time Challenge
76. Build The Base Room
77. The Object Context Menu
78. Some Basic Materials
79. The Chair
80. The Table
81. The Plate
82. Shiny Shiny Glass
83. The Fork And Using An Object You Already Have
84. Use The Fork!
85. A Vase To Finish
86. Append The Tables And Chairs
87. Organising The Scene Into Collections
88. Appending The Rest
89. Render Scene With Eevee
90. Render Scene With Cycles
91. Section Five Introduction
92. Lightning Fast View Changes
93. Arise Sir Operator Panel
94. The Hidden Tools Settings
95. Separating Geometry
96. Merge Geometry
97. The Shear Tool
98. The Push Pull Shrink Fatten
99. The Edge Slide Tool
100. The Vertex Slide Tool
101. The Rip Edge Tool
102. The Rip Region tool
103. To Sphere Or Not To Sphere
104. Triangulate And Tris To Quads
105. What Are Normals