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3D Character Creation in Cinema 4D: Modeling a Happy Monster

1. Introduction
2. Modeling the base mesh
3. Modeling the arms and legs
4. Modeling the tail
5. Modeling the eyes
6. Modeling the mouth
7. Modeling the horns
8. Modeling the teeth
9. Making symmetrical objects work independently
10. Preparing the character for UV mapping
11. UV mapping Part 1
12. UV mapping Part 2
13. Sculpting basic details
14. Sculpting additional details
15. Painting the body
16. Painting the horns
17. Texturing the eyes
18. Modeling and texturing the background set
19. Lighting and rendering the scene