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Raywenderlich Beginning ARKit

Video Introducing this tutorial


Hello, Augmented World!:
Introduction
Defining AR
Introducing ARKit
Template App
Intro to SceneKit
Your First SceneKit Shape
Shiny Objects
Challenge: Draw a Shiny Green Pyramid
Earth
Challenge: Cat On a Plane
Euler Angles
Challenge: Tilt the Cat
Actions
Beyond Shapes
Conclusion

Happy AR Painter:
Introduction
pointOfView and Matrix Math
Location, Orientation, and Position
The Other Tab
Let’s Paint!
Painting Animated Shapes With Actions
Conclusion

Raykea:
Introduction
Two Worlds
Basic Plane Detection
Plane Detection Theory
Drawing AR Planes Over Detected Surfaces
Back to the Two Worlds
Changes to a Previously Detected Surface
Hit Tests
Looking at a Detected Surface
Finishing Raykea
Conclusion

BaedekAR:
Introduction
Importing the Reference Images
Detecting Reference Images in the Real World
Making Detected Images Tappable
Annotating Detected Images With AR text
Blocking Images
An AR Cure for Clown Phobia
Conclusion

Into the Third Dimension:
Introduction
Scanning 3D Objects
Importing Reference Objects
Detecting Reference Objects in the Real World
Conclusion