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Building an Unreal RTS Game: Adding Killer Features

Video Introducing this tutorial

Implementing a Vehicle Unit (NPC) :
The Course Overview
Importing a Sedan Skeletal Mesh
Creating a New Pawn Class for a Vehicle Unit
Implementing Movement and Selection for New Vehicle Unit Pawn Class

Implement Attacking with the Vehicle Unit (NPC) :
Creating and Implementing an Actor Blueprint of a Grenade Weapon Projectile
Creating and Implementing a User Interface for Selecting to Launch a Grenade from a Vehicle NPC
Implementing Launching a Grenade Projectile Blueprint from a Vehicle NPC

Creating Destructible Environments :
Creating a Destructible Mesh
Creating a Blueprint for Destructible Environment
Implementing Having the Destructible Environment Affect the NavMesh During Gameplay

Creating an RTS-Style User Interface (UI) with Unreal Motion Graphics (UMG) :
Laying Out an RTS-Style UI Using UMG
Scripting a UMG UI to Control Selecting and Deselecting NPC Units
Adding Visual Flourish to UMG UI Using UMG Animations