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Rhino 5 Essential Training

Video Introducing this tutorial

Introduction

Welcome
What you need to know before watching this course
Using the exercise files

1. System Setup

Why use Rhino?
Using recommended hardware
Customizing the interface

2. Basic 3D Terminology

Understanding curves, surfaces, and solids
Comparing Bézier curves, B-splines, and NURBS objects
Comparing NURBS surfaces and mesh surfaces
Setting measurement units and tolerance

3. Navigation and the Help System

Exploring the new splash screen
Introducing labels, tabs, and customization options
Choosing a shading mode
Navigating the viewport using panning, zooming, and rotating
Exploring help options

4. Introduction to the Interface

Understanding Rhino's command philosophy and organization
Using toolbars, panels, and the pop-up menu
Navigating the geometry menus
Getting feedback using the command line and status bar
Using the new Gumball manipulator
Using the Properties panel
Opening and saving files

5. Workflow Basics

Setting Rhino preferences
Selecting objects: Why so much clicking?
Organizing a project using layers
Introduction to construction planes and grids
Performing basic transformations
Using the Named Position and Named View features

6. Drawing: 2D Geometry

Understanding lines and polylines
Building rectangles and polygons
Creating arcs, circles, and ellipses
Drawing free-form curves: The key to organic modeling

7. Modeling: Basic Surfaces

Dave's golden construction strategies: How to analyze and model like a pro
Comparing different types of 3D surfaces
Working with the two new types of curve extrusions
Extruding curves to create features in a model
Creating surfaces with lofts
Using Revolve and Rail Revolve to create surfaces
Using the Sweep 1 Rail or Sweep 2 Rail options
Creating complex surface shapes using Network Surface

8. Modeling: 3D Solids (AKA Polysurfaces)

Introducing solids
Making solids with primitives
Extruding curves to create solids without primitives
Editing solids with the Boolean functions
Troubleshooting solids and Booleans
Using the new solid control points
Utilizing the powerful sub-object select

9. Modeling Aids

Understanding Rhino's modeling aids
Working with the Grid Snap and Grid Snap settings
Using the Ortho modeling aid
Taking advantage of the Planar modeling aid
Working with object snaps in your workflow
Using the cursor constraints
Using the SmartTrack and the new Selection Filter dialog

10. Editing and Transforming

Editing corners with Fillet and Chamfer
Trimming and splitting
Moving and rotating objects with the Drag and Nudge tools
Copying and pasting objects
Understanding how Rhino uses Undo and Redo
Grouping objects
Scaling objects
Duplicating objects using the Mirror command
Making copies and structured sets using arrays

11. Analysis and Degrees

Using the Analysis toolbar to understand characteristics of a model
Defining the degrees of curves and surfaces
Using Rebuild and Change Degree

12. Modeling and Editing Organic Surfaces

Working with NURBS, seams, and avoiding the pinch
Building Turtle Boy using Surface From Curve Network
Offsetting a helmet
Insetting a turtle smile
Comparing blending and filleting
Finishing Turtle Boy

13. Documentation and Collaboration

Measuring and labeling values on a model using dimensioning and notes
Creating screen captures for quick proofs
Creating 2D views of your 3D model
Understanding the clipping plane and layout pages

14. Rendering Skills

Setting the stage for lighting
Understanding materials and lighting
Tweaking camera position and rendering

15. Prototyping

Preparing a model for prototyping
Shelling your model automatically
Shelling your model manually
Exporting to the STL format for 3D printing

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