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Maya: Retopology for Animation

Retopology with Maya
Preparation for this course

1. Preparing for Retopology
Set up the sculpted model
Draw guidelines
Establish the major flow zones
Deal with special cases
Finish the guidelines

2. Using the Modeling Toolkit
Place vertices and polygons
Extend edges
Make the ear
Add and delete polygons and edge loops
Increase the mesh detail
Relax the mesh
Retopology tips and tricks
Mirror the other half of the model

Examine the finished model
Next steps