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Learning GameMaker: Studio and GML


Introduction
Welcome
Using the exercise files

1. Getting Started
Create a new project
Create a room

2. The Game Pieces
Create a new sprite
Create a paddle object
Move the paddle
Import existing images
Lay out the bricks
Create the ball
Set up ball variables
Launch the ball

3. The Gameplay
Add walls
Help documentation
Add a ball collision
Add collision between the paddle and walls
Play a bounce sound
Flesh out the level

4. The Game Cycle
Draw score text
Create a pause object
Activate the pause object
Add a start screen
Add a game over screen
Add a winning screen

5. Finishing a Project
Game information
Global game settings
Exporting the project

Conclusion
Next steps