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Interaction Design: Projects and Platforms


Introduction
Design anything

1. Understanding User Motivations, Goals, and Tasks
User research overview
User archetypes
Context of use
Defining scenarios
Defining design principles
Designing for novices and beginners
Designing for intermediate and experts

2. Designing Consumer Experiences
Consumer experience considerations
Designing ecommerce experiences
Designing social experiences
Designing content-rich experiences
Consumer experience for mobile

3. Designing for Enterprise Experiences
Enterprise experience considerations
Designing software and web applications
Designing intranets
Enterprise experiences for mobile

4. Designing for Modern Interfaces
Designing smart home devices
Designing wearables
Designing voice interfaces
Designing automotive transit interfaces
Designing kiosks

Conclusion
Next steps