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Cinema 4D R20 Essential Training: VFX


Introduction
Cinema 4D for visual effects (VFX) artists
Before you begin this course
New features highlights

1. What Are VFX?
Overview of VFX
How is C4D used by VFX artists?
Examples of work

2. Get Started with Motion Tracking in C4D
What is motion tracking?
Using the Full Solve command
The importance of shot analysis
Set up a project for tracking
Automatic 2D tracking
Manual 2D tracking

3. Motion Tracker: Solve and Calibrate
Refine tracking data
Solve the 3D camera
Create a coordinates system
Calibrate a camera
Solve with lens data

4. Motion Tracker: Additional Workflows
Import and export tracked data
Scene reconstruction
Object tracking
Solving an object tracked shot
Integrate a model with the tracked shot

5. Geometry, Cameras, and Animation
Import OBJ and MTL files
The philosophy of VFX modeling
Optimize with Polygon Reduction and Level of Detail
Animate geometry
Animate cameras for shot previz

6. Materials and Lighting
Introduction to materials
Create, modify, and apply materials
Create a shadow catcher material
Work with lights and shadows
Lighting with Sky objects
Work with Global Illumination and Ambient Occlusion

7. Work with Projection Man
What is Projection Man?
Remove objects with Projection Man
Baking textures

8. Destruction Techniques with Voronoi Fracture
Work with Voronoi Fracture
Recursive fractures
Paint fractures with hair
Make fractures move with fields and dynamics
Work with connectors and geometry glue
Detail and texture fractures

9. Takes, Tokens, and Rendering
Prepare takes
Render previews with tokens
Set up multipass renders
What is VFX compositing?
Composite multipass renders

10. Challenge
Challenge overview
Solution to challenge

Conclusion
Next steps