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Cinema 4D R19 Essential Training: Motion Graphics


Introduction
Welcome
What this course is and isn't
Exercise files
New features highlighting

1. What Are Motion Graphics?
What are motion graphics?
How do motion graphics artists use Cinema 4D?
Big picture concepts
Examples of work

2. Setting Up a Project for Motion Graphics
Starting a scene for the first time
Workflow tips
Create a start scene

3. Working with Splines
What are splines?
Working with parametric spline primitives
Creating and manipulating splines
Build complex shapes with spline masks
Creating geometry with splines
Working with Adobe Illustrator files
Import and clean up Illustrator files
Extrude to add depth and detail

4. Working with the Timeline
What is the Timeline?
F-curve manipulation
Create a logo wipe
Create a camera animation
Copying and offsetting keyframes
Moving animated objects
Working with sound

5. The Power of MoGraph
What is MoGraph?
Creating clones
Using Effectors
Deforming objects with Effectors
Other MoGraph objects
Offset animation with the Step effector
Enabling objects to be animated with MoGraph
Breaking objects into pieces

6. Lighting for Motion Graphics
How do lights work?
Using different types of shadow
Adding falloff for realistic lighting
Scene lighting
Creating a basic light setup

7. Materials for Motion Graphics
What are materials?
Create and apply materials
Working with selections
Manipulating materials on objects
Working with reflective materials
Create a bumpy greeble texture
Add detail with pattern shaders
Animating animated materials

8. Rendering and Compositing for Motion Graphics
The motion graphics pipeline
Compositing tags
Common render settings
Set up multipass renders
Set up takes
Create previews renders
What is Cineware?
The AEC workflow

9. Challenge
Challenge overview
Solution

Conclusion
Next steps

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