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3ds Max: Revit Integration


Introduction
Welcome
What to know
Exercise files

1. Optimizing Revit Files for Export
Assessing large area meshes
Checking families for smooth rendering
Breaking up large meshes
Incorporating round objects
Modifying room-spanning objects
Exporting the Revit model

2. Importing the Revit Scene
Importing the Revit file
Applying smoothing groups
Checking meshes for optimization
Adding edge loops to reduce artifacts
Augmenting terrain
Adding details to coarse meshes

3. Adjusting Materials and Mapping
Selecting and replacing materials
Adjusting UV mapping
Integrating substances
Adjusting materials

4. Lighting and Rendering
Changing light types
Wiring switches for animation
Test rendering
Adjusting lighting and exposure

Conclusion
Next steps

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