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lynda 3ds Max: Rendering for Compositing in V-Ray Next

Video Introducing this tutorial


Introduction:
Creating composites using V-Ray in 3ds Max
Software versions used in this course
The 3ds Max project structure
Gamma and units setup
A word about HDRIs

1. Rendering for Compositing:
Why use a compositing workflow?
Mattes, masks, and alpha channels
Render elements explained
Making a pipeline decision
The render elements UI and workflow
The render element parameters rollout
Output options, part 1
Output options, part 2
The importance of bit depth in compositing

2. An Introduction to State Sets:
State Sets explained
The State Sets toolbar UI
State Sets dialogue UI
Basic State Sets workflow
Using State Sets for rendering in passes, part 1
Using State Sets for rendering in passes, part 2
Using State Sets for flexibility

3. Working with the Beauty Pass Elements:
Lighting
Global Illumination
Reflection and specular
Refraction and SSS
Final render settings
Recreating the beauty pass
Adding in some tweaks

4. A Deeper Dive into Render Elements:
Material, object, and render IDs
MultiMatte
Cryptomatte
Using the Render Mask tool
Extra texture
Using RE mattes in Photoshop
Z-Depth
Velocity
VRayLightSelect
Sample rate
Denoiser

5. Project: Working with an Animated Sequence:
Breaking down the shot
Tweaking render element parameters
Rendering out
Getting footage into After Effects

6. Compositing in After Effects:
Tweaking the lighting
Color correcting the petals
Adding a depth-of-field effect
Applying motion blur to the shot
Final tweaks and rendering out

Conclusion:
Next steps