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3ds Max and V-Ray: Interior Lighting and Rendering


Introduction
Critical techniques for lighting interior spaces
How to use the example files

1. Setting Up the Scene
Set up V-Ray
Use exposure compensation
Whether to use photometric lighting

2. Lighting for Daytime
Preliminary camera placement
Add an environment
Set up environmental lighting
Add sunlight
Auxiliary lights
Fill lighting
Balancing lights

3. Daytime Rendering and Compositing
Understand V-Ray Render Elements
Create lighting elements
Set up reflection elements
Add a wireframe color element
Final render
Layer the composite in Photoshop
Adjust reflections in Photoshop
Add light and shadow in Photoshop
Add sunlight glow
Final touches

4. Lighting for Night
Set up an environment
Add environmental light
Create flames
Simulate firelight
Illuminate a floor lamp
Add auxiliary lighting
Finalize with fill light

5. Night Rendering and Compositing
Set up render elements
Add selection elements
Final render
Layer the composite in Photoshop
Add light and shadow in Photoshop
Adjust reflections in Photoshop
Adjust flames
Final touches

Conclusion
Next steps