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3ds Max 2018 New Features

Video Introducing this tutorial

Introduction

Welcome
Using the exercise files

1. Interface Enhancements

The new Welcome Screen
Accessing File menu commands
Navigating the new Workspaces
Interactively customizing the user interface

2. Content Creation Features

Configuring the Arnold renderer
Shading curvature with Data Channel
Map projection with Blended Box Map
Scaling maps in Blended Box Map
Editing position trajectories with Motion Paths

3. Rendering with Arnold

Understanding Arnold Render Settings
Lighting with Arnold
Applying a light filter modifier
Shading with the Arnold Standard Material

Conclusion

Next steps