Categories

There are currently no items in your shopping cart.

User Panel

Forgot your password?.

Create Stunning Scenes in Blender – Techniques for Modeling and Rendering 3D Images Part 2

46 - 6.3 Add the basic lights to the scene
47 - Learning objectives
48 - 7.1 Understand PBR shading
49 - 7.2 Introduction to shading
50 - 7.3 Shading with nodes
51 - 7.4 Shading the jar (Part 1)
52 - 7.5 Shading the jar (Part 2)
53 - 7.6 Shading the cup
54 - 7.7 Shading the box
55 - 7.8 Shading the candle
56 - 7.9 Shading the bottle
57 - 7.10 Shading the liquid
58 - Learning objectives
59 - 8.1 Introduction to texturing
60 - 8.2 Create tileable textures with Photoshop
61 - 8.3 Create tileable textures with GIMP
62 - 8.4 Create tileable textures with Krita
63 - 8.5 Use different UVs to mix textures
64 - 8.6 Texturing the jar (Part 1)
65 - 8.7 Texturing the jar (Part 2)
66 - 8.8 Texturing the cup
67 - 8.9 Texturing the box
68 - 8.10 Texturing the candle
69 - 8.11 Texturing the bottle
70 - 8.12 Shading and texturing the cloth
71 - Learning objectives
74 - 9.3 Add final retouches
75 - Learning objectives
76 - 10.1 Understand the render process
77 - 10.2 Optimize the scene
78 - 10.3 Add depth of field
79 - 10.4 Render general settings
80 - 10.5 Set up render layers and passes
81 - 10.6 Use the Mist pass
82 - 10.7 Launch the render and final thoughts
83 - Learning objectives
84 - 11.1 Introduction to compositing
85 - 11.2 Composite the render layers and passes
86 - 11.3 Add effects
87 - 11.4 Render and save the final scene
88 - Create Stunning Scenes in Blender - Summary