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BUNDLE – Procedural Modeling – 4 chapters

Video Introducing this tutorial

Understanding Houdini viewport and interface
Managing nodes, layout and naming
Understanding points, vertices, primitives and their respective groups
Using boolean for modeling.
Creating a room with procedural uv's and curves
Transforming geometry around nodes.
Merging objects from different networks, instancing and copying.
Adding windows and door to the environment.

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