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Introduction to Maya 2017

00. Preview
01. Introduction
02. Scene Navigation
03. Viewport and Grid Settings
04. Maya Toolbox
05. Move, Scale, Rotate
06. The Outliner
07. The Channel Box
08. Layer Editors
09. Attribute Editor
10. Node Editor
11. Maya Menus and Shelves
12. Surface Types Overview
13. Polygon Modeling Techniques Part 1
14. Polygon Modeling Techniques Part 2
15. Polygon Modeling Techniques Part 3
16. Boolean Operations
17. Smooth Mesh preview
18. Pivot Points
19. Duplication
20. Modeling with Deformers
21. Curve Warp Deformer
22. Modeling toolkit
23. Scultping in Maya
24. Retopology with Quad Draw
25. Modeling details
26. Modeling with curves
27. NURBS Surfaces
28. UV Texture Coordinates
29. Maya Shaders
30. Using Textures
31. Maya Lights
32. Rendering Basics
33. Rendering with Arnold
34. Animation in Maya
35. Working on the Graph Editor Part 1
36. Working on the Graph Editor Part 2
37. Animating with Deformers
38. Blend Shape Deformers
39. Animate Motion Paths
40. Paint Effects and nCloth
41. MASH plug-in
42. Shelf Buttons, Hotkeys, and Marking Menu
43. Batch Rendering