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Creating Game Ready Animations for Production

00. Preview
01. Introduction
02. Defining the Idle
03. Exporting the Idle
04. Creating the Run
05. Finessing the Run
06. Blocking the Attack
07. Breakdown Poses for the Attack – Part 1
08. Breakdown Poses for the Attack – Part 2
09. Breakdown Poses for the Attack – Part 3
10. Timing the Attack – Part 1
11. Timing the Attack – Part 2
12. Finessing and Breakpoints – Part 1
13. Finessing and Breakpoints – Part 2
14. Exporting Attack Animations
15. Creating Montage
16. Scripting Input
17. Scripting Montage
18. Finalizing