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Character Texturing for Games in Substance

1 - Instructor Introduction
2 - Course Introduction A
3 - Course Introduction B
4 - Substance Painter UI
5 - Setting up a scene and baking
6 - Layers and Masks
7 - Texturing in Painter Part 01
8 - Texturing in Painter Part 02
9 - Smart Materials
10 - Exporting and Rendering
11 - Assignment
1 - Introduction
2 - PBR
3 - Character Texturing 01
4 - Character Texturing 02
5 - Character Texturing 03
6 - Character Texturing 0 4
7 - Character Texturing 05
8 - Character Texturing 06
9 - Character Texturing 07
10 - Character Texturing 08
11 - Exporting
12 - UVs and Emissive
13 - Assignment
1 - Introduction
2 - Cloth Uvs
3 - Cloth Texturing
4 - Texture Resources
5 - Face UVs
6 - Face Baking
7 - Cavity Map
8 - Optimizing
9 - Assignment
1 - Introduction
2 - Texturing XYZ
3 - Skin
4 - Skin Painting Techniques
5 - Skin Painting Demo Part 1
6 - Skin Painting Demo Part 2
7 - Recap
8 - Assignment
1 - Introduction
2 - Finalizing
3 - Tatoos and Projection
4 - War Paint
5 - Damages
6 - Supporting Maps A
7 - Supporting Maps B
8 - Assignment
1 - Introduction
2 -Exporting
3 - Marmoset Material
4 - Marmoset Cloth Material
5 - Marmoset Skin Material
6 - Skin Look Dev
7 - Unreal Material Part 1
8 - Unreal Material Part 2
9 - Unreal Skin Setup
10 - Bonus Eye Video
11 - Lights
12 - Presentation
13 - Assignment