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CG Cookie CGFastTrack – Polygon Modeling Boot Camp Vol. 1 – Dungeon

Video Introducing this tutorial


01. Part 1 - Overview:
00. Trailer
01. Overview
02. Surviving Boot Camp
03. Lazy Viewport Add On

02. Part 1 - Key Base Mesh:
04. Modeling From Reference
05. Hotkey Guides
06. Handle
07. Stem
08. Bit

03. Part 1 - Key Alterations:
09. Bit Cuts
10. Bit Cuts Repeat
11. Stem Alterations
12. Handle Alterations

04. Part 1 - Key B and C:
13. Bit
14. Stem
15. Handle
16. Key C

05. Part 1 - Presentation:
17. Layout
18. Composition and Lights
19. Render Settings and Wireframe
20. Color Grade
21. Bonus - Grunge

06. Part 2 - Barrel Base Mesh:
22. Reference
23. Wood Plank
24. Array
25. Hoops
26. Hoops Duplicated
27. Top

07. Part 2 - Holes:
28. Hole
29. Hole 2
30. Cork
31. Hole Side

08. Part 2 - Final Pieces:
32. Rivets
33. Stand
34. Stand Mirrored

09. Part 2 - Presentation:
35. Scale and Cleanup
36. UVs and Freestyle Edges
37. Layout and Lighting
38. Materials
39. Final Tweaks

10. Part 3 - Base Cage:
40. Horizontal Bars
41. Vertical Bars
42. Array
43. Bottom Grid
44. Bottom Ring
45. Rivets

11. Part 3 - Door:
46. Latch
47. Hinges
48. Rotation

12. Part 3 - Chains:
49. Link Duplication
50. Curve Deformer

13. Part 3 - Presentation:
51. Layout
52. Scale
53. Presentation

14. Part 4 - Puddle:
54. Displacement
55. Puddle Shader
56. Puddle Location

15. Part 4 - Final Scene:
57. Assembly
58. Final Scene