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BloopAnimation – Making a Graphic Novel

Video Introducing this tutorial

01 - Introduction:
01. 1 A Brief History of Comics
01. 2 Print Conventions
01. 3 Comics Terminology

02 - Finding Your Style:
02. 1 Character Style
02. 2 Inking Style
02. 3 Representing Motion
02. 4 Environments and Backgrounds
02. 5 Tone and Color
02. 6 Panel Style
02. 7 Lettering and Word Balloons
02. 8 SFX and Titles

03 - Sequential Art Theory:
03. 1 Closure & Transitions
03. 2 Perception of Time
03. 3 Pairing Words & Images
03. 4 Comic Lettering Rules
03. 5 Composing a Panel
03. 6 Framing Terminology
03. 7 Composing Pages

04 - Process and Pipeline:
04. 1 Planning for Publishing
04. 2 Solo or Team-Up
04. 3 Mixing Traditional and Digital
04. 4 Organizing and Maintaining Motivation

05 - Story:
05. 1 Coming Up with a Story
05. 2 Characters
05. 3 Settings
05. 4 Story Structure
05. 5 Writing a Full Script
05. 6 Writing with Drawing

06 - Traditional Drawing Part 1:
06. 1 Setting Up a Page Tradtionally Part 1
06. 2 Setting Up a Page Tradtionally Part 2
06. 3 Traditional Penciling
06. 4 Traditional Lettering
06. 5 Traditional Inking Tools
06. 6 Traditional Inking Part 1
06. 7 Traditional Inking Part 2
06. 8 Scanning

07 - Digital Drawing:
07. 1 Setting Up a Page Digitally
07. 2 Digital Penciling
07. 3 Digital Lettering
07. 4 Illustrator Lettering Demo
07. 5 Digital Inking

08 - Tones & Color:
08. 1 Screentones
08. 2 Picking Colors for Print
08. 3 Prepping Line Art and Flatting
08. 4 Coloring Technique
08. 5 Special Effects
08. 6 Preparing Color for Print
08. 7 Traditional Coloring

09 - Publishing:
09. 1 Publisher vs Self-Publishing
09. 2 Printing Technology
09. 3 Book Design Part 1 - Cover
09. 4 Book Design Part 2 - Interior
09. 5 Prepping Files for Print
09. 6 Distribution
09. 7 Marketing
09. 8 Next Steps