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Winter Shaders in Substance

Video Introducing this tutorial


Volume 1 :
01 - Intro
02 - Snow References and Substance Tour
03 - Creating the Base Soft Snow
04 - Creating additional Snow Detials
05 - Creating the main Puffy Snow
06 - Creating the Final Puffy Snow
07 - Creating the Base Rough Snow
08 - Creating the Final Rough Snow
09 - Creating the Final Outputs
10 - Testing in Unreal

Volume 2 :
01 - Intro
02 - Looking for References and Setup
03 - Creating the Base Wave
04 - Warping the Base Wave
05 - Adding Noise to the Shape
06 - Blending Noise together
07 - Building the Assembly Road
08 - Adding Detail to the Snow
09 - Blending the Snowball Effect in
10 - Creating the Snowflake
11 - Adding Surface Detail and Blending
12 - Finishing the Heightmap
13 - Creating the Albedo
14 - Exporting to Unreal

Volume 3 :
01 - Intro
02 - Merging Maps
03 - Setting up Unreal Engine
04 - Creating the Baisc Shader
05 - Setting up the Base Color Input
06 - Connecting and commenting Shader Inputs
07 - Adding the Base Tesselation to the Shader
08 - Applying the Shader to the Landscape
09 - Adding some Basic Foliage

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